Open World Locomotion System

by PhuongThao85 | on 24-Nov-23 | 0 comments |
Related Articles
Lucy
Lucy Detail link: Preview01:https://youtu.be/wOCfXCaQfLA...
Chaos based Advanced Building/Construction System V1
A comprehensive, data-driven building and construction...
UNITY Invector Third Person Controller - Shooter Template V 2.6.3
Description ⭐ATTENTION⭐ * This Asset already includes all...
EnviroSense: Immersive Hand IK
EnviroSense: Immersive Hand IK Detail link: EnviroSense:...
Advanced ARPG Combat Framework
Advanced ARPG Combat Framework Detail link: Advanced...

Open World Locomotion System
OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.
Features:

Fully Dynamic Climbing System, that let's you climb on everything
Manual/Automatic climbing switch
Directional jump and jump off when climbing
8 Directional Movement
4 Different Ground Movement Modes (Sprint, Run, Walk, Crouch)
Roll, Slide
Animation Overlay that serves as a framework to easily blend two different sets of animations. It allows you to add the animations for the upper body, like carrying or using a weapon, without the need to bother with the footwork
Gliding System with rigged and animated glider
Swimming on the surface and underwater
Modular build using actor components for easy integration
Multiplayer-Ready
137 Animations Examples

SUPPORT LINK

https://www.unrealengine.com/marketplace/en-US/product/open-world-locomotion-system

DOWNLOAD

https://nfile.cc/***/unrealengine-open-world-locomotion-system.rar.html
You must login to show full link. No account? Create Account
If link broken, comment under article. Click here to Read the rule before request
Category: Other Vendors |
Information
Users of Guests are not allowed to comment this publication.