Chaos based Advanced Building/Construction System V1
by PhuongThao85 | on 16-Aug-23 | 0 comments |
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A comprehensive, data-driven building and construction framework for Unreal Engine, designed for survival, RPG, and open-world games. Featuring modular buildables, crafting stations, upgrade systems, damage and repair mechanics, destruction support, radial menus, save/load functionality, lock systems, spline-based structures, and full multiplayer replication, this blueprint-based solution provides a production-ready foundation for creating advanced player-driven building mechanics with minimal setup.
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