Character Attribute System
by PhuongThao85 | on 16-Aug-23 | 0 comments |
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A flexible and modular RPG-style attribute framework for Unreal Engine that allows developers to create custom stats such as Health, Mana, Stamina, Strength, Dexterity, and Experience. Featuring level progression, attribute scaling, regeneration systems, buff/debuff support, multiplayer compatibility, and customizable UI examples, this system provides a solid foundation for character progression and gameplay mechanics in RPG, survival, and action games.
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