Geosim V1.4 | Photorealistic Planets (Eevee / Cycles)

by BBlK | on 24-Aug-23 | 0 comments |
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Geosim V1.4 | Photorealistic Planets (Eevee / Cycles)

GeoSim is an add-on which allows the creation of photorealistic, realtime, customizable planets in a matter of seconds. Combined with a robust and easy to use shader nodegroup, GeoSim is a must-have for any 3D artist looking to create space/sci-fi scenes.

- Physically Based Volumetric Rendering

Using a multitude of advanced techniques, GeoSim can create photorealistic planetary atmospheres at a much higher quality and speed than Cycles or Eevee. Attributes such as density, thickness, and color can all be controlled with in the GeoSim shader.

- Image-based Clouds

In order to add an extra layer of realism, GeoSim includes real-time, shadow-casting clouds. Just plug in your image/procedural texture and the shader will automatically convert it into semi-3D, volumetric clouds.

- Full Texture Support

GeoSim comes fully equipped to handle all required textures, including albedo, roughness, specular, normal, and emission. All image textures can be accessed easily through
a separate nodegroup, allowing them to be modified at any
time.

SUPPORT LINK

https://blendermarket.com/products/geosim--photorealistic-planets-eevee--cycles

DOWNLOAD

https://nfile.cc/***/blendermarket-geosim--photorealistic-planets-eevee--cycles.rar.html
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