Fluid Flux

by PhuongThao85 | on 21-Aug-23 | 0 comments |
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Fluid Flux

Features:

  • Real-time shallow water simulation – fluid data modifiers, wave generator, and extendable interface

  • Fluid surface rendering – caustics, wetness, underwater, waterline, advected foam, advected waves, blending with the ocean, dynamic audio detection.

  • Fluid Interaction – simple, cheap ripple solver moving with character, optimized to an absolute minimum

  • Ocean wave blending – rendering tillable ocean heightmap texture in a single pass

  • Niagara environment interaction – High-quality effects, bouncy, animated plants, character swimming, boats,

  • Clean, efficient, GPU-friendly implementation, interface designed with the KISS (Keep It Simple, Stupid) rule in mind

  • Small, compact, and low memory footprint

  • A tool for generating ultra-fast static meshes with flow maps baked into vertex color.

  • Advanced fluid state management.

  • Niagara fluid async readback system for sampling height and fluid flow in blueprints.

  • Dynamic audio analyzer. The sound source is positioned based on fluid movement.

  • Four example maps – beach, island, river, and baked static river

  • Uses velocity-based fluid flow advection method for foam, caustics, and waves

  • Water cross-section rendering

  • Large-scale nonsimulated coastline(up to 10x10 km) with wave break based on wave profile technology

  • Infinite mesh grid rendering based on Niagara

  • Watercolor presents advanced scattering settings and brush painter

  • Underwater based on SLW material mode, working with a changeable time-of-day

  • Unique underwater volumetric glass system

Limitations:

Please read the description about limitations before purchasing. It is important!

  • Open-world is currently not supported.

  • Multiplayer is only partially supported (detailed explanation in the documentation)

  • Simulation is calculated in a 2D grid projected on the heightfield (captured ground)

  • Wave breaks are not simulated. It's based on a predefined wave profile animation.

  • The mobile platform is not supported

  • Forward rendering (VR) works, but it is limited in functionality

  • There is no integration with the Water Plugin

SUPPORT LINK

https://www.unrealengine.com/marketplace/en-US/product/fluid-flux

DOWNLOAD

https://nfile.cc/***/unrealengine-fluid-flux.rar.html
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