Blendermarket – Auto-Rig Pro 3.57.18 and Auto-Rig Pro: Quick Rig

by cod2war | on 04-Dec-20 | 0 comments |
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Blendermarket – Auto-Rig Pro 3.57.18 and Auto-Rig Pro: Quick Rig
Blendermarket – Auto-Rig Pro 3.57.18 and Auto-Rig Pro: Quick Rig

==========
Info:
–[3.57.18]–

New/improved:

Rig: New advanced options for IK Splines:
Master controllers with predefined spacing (frequency) for global shape tweaking
Inter controllers for more accurate tweaks
Individual bone controllers for micro tweaks
Inter controllers Interpolation: Smooth or Linear
Twist value to twist the whole bone chains starting at the selected bone up to the tip
Rig: IK Spline: “None” option for parent of tips
Rig: IK Spline: Increase max count value to 1024
Export: Root Motion + Init Armature Rotation is now supported
Remap: Refactored the mapping presets interface with only 2 buttons for simplicity: Import and Export
Remap: New drop-down menu to import built-in presets

Fixed:

Skin: “Exclude Selected Vertices” did not restore the vertice selection after binding
Rig: Exporting custom presets did not save multiple drivers of same channels type
Rig: Mirroring custom shape could lead to an error if collections are not set properly
Rig: Apply Pose as Rest Pose was missing facial bones
Export: Avoid error when UV layers are invalid
Export: Incorrect spine bones when Blender interface is set in Japanese
Smart: Fingers detection issue with Blender 2.91

Auto-Rig Pro: Quick Rig (1.17.14)

New/Improved:

New mixamo import preset
Show an error message if the preset could not be loaded because of different bone names

Fixed:

Missing fingers inputs was leading to an error
Import preset could fail
Various other fixes not listed

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