C66 Figure Splitter

Are you into kit bashing?
Do you like to tear apart existing sets and mix them together to create the scene you want by using parts from different sets?
So far, splitting figures into separate reusable items have been hard manual labour, but not any more.
With C66 Figure Splitter, you can chop them up with just a few clicks, and have each part stored in a library of your choice ready to be used.
C66 Figure Splitter split figures by the bones, and empty bones, bones without any attached meshes, are not exported.
If the figure has attached props, those can be exported too. If the figure has attached figures, the attached figures, those can be split and exported too, all in the same run. You can also select a bone and set it to include children, so you export everything from that bone as a prop.
Organic figures, like humanoids, animals or monsters, are not supported. Splitting organic figures is not something C66 Figure Splitter is designed to handle.
It might work, but usually it will fail horribly, so please avoid doing that.
It's time to expand your tools with yet another helpful tool, that works in both Studio 4 and the new Studio 6. Don't miss out on this versatile tool that will take your creativity to new heights.
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https://www.daz3d.com/c66-figure-splitterDOWNLOAD
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