Santa's Normal Maker
by BBlK | on 24-Mar-24 | 0 comments |
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Santa's Normal Maker
Detail link: http://docs.daz3d.com/doku.php/public/read_me/index/87462/start
Product Information
Required Products: Daz to Unreal Bridge, Daz to Unity Bridge
Santa's Normal Maker will create and install Normal maps into material zones by using either the Diffuse/Base Color, Bump or Displacement map that are currently existing.
This can be used to add Normal Maps to old products currently lacking Normal maps or to add a Normal map to your own material.
Santa's Normal Maker requires either the Daz To Unity plugin or Daz To Unreal plugin to be installed.
It does not require Unity or Unreal, just one of those two bridge plugins.
Product Notes
Installation Packages
Below is a list of the installation package types provided by this product. The name of each package contains a Package Qualifier, which is used as a key to indicate something about the contents of that package.
1 Core 1)
[ ] = Optional, depending on target application(s)
Not all installation packages provide files that are displayed to the user within the interface of an application. The packages listed below, do. The application(s), and the location(s) within each application, are shown below.
Santa's Normal Maker
You can find new icons for loading this product in the following DAZ Studio Folders:
“Scripts:Code 66:Santas Normal Maker”
You can find new icons for this product in the following DAZ Studio Categories:
“Documents”
“Utilities:Scripts”
Additional Details
Used sample code:
http://docs.daz3d.com/doku.php/public/software/dazstudio/4/referenceguide/scripting/api_reference/samples/properties/material_properties/start
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